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Dragon Age 2

You would really think I’d be caught up to all the various high-profile games I’ve played in the last five years.

I’m talking about Dragon Age 2 today because I feel it warrants a brief discussion.  I liked Dragon Age for it’s approach to storytelling and prefer DA2 to DA1 because of it’s comparison to Baldur’s Gate.  If you were gaming RPG’s in the late 90’s, you’ll get what I’m talking about.  I liked Baldur’s Gate, don’t get me wrong.  But I liked the graphical and technical approach to DA2 more.  I liked that they deviated from making two games with similar designs.  That each game has it’s own story, mechanics and approach to the world themes they share in common.

Now, I went into DA2 thinking as many Computer Gamers would think.  Get the PC version, it’ll be prettier.

Was it pretty? Yes.  Pretty-er? I’m not so sure.  My roommate got the Xbox 360 version and I got to compare the differences first-hand.

I appreciated the interface on console more than I did on PC.  I was looking for a single character experience with sidekicks that I didn’t have to manage and a quick and easy interface for using my special powers.  If you’ve played Fable or Kingdoms of Amalur: Reckoning then you’ll pick up the controls quickly.

PC was great for allowing me to pause the game, move between my party members and setup actions before unpausing and moving on.  I liked it, but it wasn’t what I was looking for.  Hindsight being 20/20 I figured I’d share, in case you were considering picking through the bargain bin for something new to play.