Amplitude, a french company I stumbled upon last year, is cranking out another turn-based 4x that will surely be worth digesting.
Month: May 2014
Here’s a shocker, two posts in the same week. It’s like i’m trending with updates!
Capy has a new game coming down the pipe. Similar in graphical grain to Super Brothers: Swords and Sworcery (the misspell is intentional). Below looks to follow a similar style line and provide a longer adventure experience. I’m only guessing, i haven’t looked at it beyond a 30 second video.
If you’re familiar with the Rogue-Like genre of “play game, die in game, restart game” themes there’s a new one coming called Infinite Space III: Sea of Stars. Some sampling of Infinite Space (the first) suggests I might put this one under my belt of side amusements whilst I struggle with committing to all the MMO’s that currently hound me for attention.
That’s it this time. Thanks for reading.
This is a story I wrote in the throes of adrenalin and anxiety following a narrow capture at a gate-camp in EVE Online.
Coming into k-space I was greeted with comm signals of various positions. I was in w-space for less than 24 hours and it had taken it’s toll. The quiet darkness, the solitude. A cargo of precious salvage I intended to market in my hold I spun up the warp drive and plotted a course to Amarr. I had choices. 31 jumps, 9 through dangerous null- and low-sec space. Or 29.
The lesser of two evils and a gamblers choice. I plotted for Amarr on the shortest run and punched it. Two jumps saw me exit Solitude and begin a 9 jump run through Null Sec. Dread turned to curiosity as jump after jump saw nothing on the local channels. Nobody. It was as though I was once again in the ‘hole. I had begun to wonder at the truth I’d heard, that Null-Sec was safer than Low. This bubble of curiosity popped as I reached the last jump. A location I feared would have a gate camp and would spell an expensive end to my route, 20+ jumps from somewhere I could call home.
As my ship aligned, it’s drive charged and spun to action, I spotted a warp dispersion bubble, mobile and placed along the route from one gate to another. A derelict of a previous battle? A trap waiting to snare travelers? My ship readied, it raced past the bubble, unaffected and unhindered.
A brief hiccup of curiousity radically changed to fear as I came out of warp 50km from the gate, mired in another such bubble and facing two ships and a handful of drones. Seeing my day ruined, I began an attempt to escape. Reversed course to crawl out of the bubble, I warped to the first planet I lay eyes upon, not the first in the list. Looming full in view I raced away as my would-be aggressors finalized their targeting locks.
Escape! Several seconds of safety I opened my mind to the escape approach and made another rush at the game. Thinking i could find a crack I tried again. No luck. Away and back again. Curiously, they planted 1 bubble entering the system from Null Sec but three from High. No crack but I started to see an opportunity. Where there was two ships and drones before now there was none. Wait!.. sensors picked up a ship appearing.. not from warp. It was decloaked.
I raced away to a nearby planet’s farthest belt. My thought, if i can cut an angle wide enough I can shoot past the narrow window between two bubbles. Using unconventional estimation and no math I pushed out to 50k from the belt and tried again. I hit the local grid at 50k, on the edge of the bubble. Giving in to my understanding I punched the afterburner and raced for the exit.
A Purifier decloaked and locked on, his missiles hammering me as I closed the distance to the gate. I closed closer and his missiles continued to hit me. I cleared 15k and I started to see the end. Shields down, armor at 5%, structure holding.. I expected the next hit to be the last..
Nothing. 10k, I started hammering the navigation control. System response reminded me we weren’t close enough. I didn’t care. Fear had gripped me. The ship, the bomber who threatened to end me, remained. But no death came. I cleared the critical distance and jumped out-system. I was free. Nagamor 1, Pirates 0.
This is the beginning of a new chapter. I’m no longer afraid to be captured and run to ground by people better prepared than I. The tables have turned and I’m starting to face into the darkness with a gleam.
I had a plan, y’know. Figured I’d dust off a game I rather enjoy and put some hours on it. Distant Worlds is a personal favorite right behind Space Empires and I’m loathe to admit how much time I’ve given Space Empires.
But something happened in my week of vacation. I played a lot of Elder Scrolls Online. In fact I probably gave it 40 or so hours from Sunday to Wednesday. That being said it’s a good game that I’m nearing the endgame ideas, I’m not seeing compelling reasons to carry on but as I say this I’m also seeing blog posts from their dev team about future updates happening in May. I have one or two more videos planned out. Something now and something with the “Tada! You’re done” bits just to capstone the whole thing. Later, if I feel so inclined I might give you a 1-50 character run if only to give you a complete experience..
..right, something happened. I had stumbled on some ideas in my time alone, thinking, that I might like to spin up EVE Online again. A passing comment last night between myself and my old salvaging partner sparked that last step and I reactivated.
I’m not sure how deep I’ll go. I have this plethora of time now that I fill as whim finds me.
I happened through my living room as my roommate was firing up Odd Thomas (the movie). I stuck around and I was pleasantly entertained.